SolSeraph, an ActRaiser spiritual successor, announced by Sega

SolSeraph, announced today by SEGA looks very much like a spiritual successor, thanks to the god-like protagonist, top down city builder stuff and 16-bit era inspired combat.

From the point of view of petty gameplay mechanics, just as in ActRaiser we will have to alternate action-platform missions in two-dimensional scenarios with typically managerial and strategic sessions with a top-down view: 2D levels will help Helios acquire the skills and the skills needed to build city structures and fortify their defenses. Once each of the creatures' lairs have been exposed, you must take the role of Helios to fight the monsters head on. The progress of these civilizations is impeded by monster lairs, which must be conquered in the game's side-scrolling sections.

In short, it's totally a new ActRaiser.

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The game will feature five regions, each with their own tribe of villagers and enemies.

Players will be able to shape the construction of the village by utilizing a range of units and building houses and farms as well as making sure that the village is well equipped to handle with warrior barracks and archer tower to defend themselves against the waves of monster attacks. Defeating these challenging foes will grant Helios new magical powers such as healing herbs and ice shards. Icons seen in the bottom right corner of the trailer's side-scrolling gameplay seem to indicate that Helios will also gain plant- and fire-based powers, as well.

SolSeraph will be available on the PlayStation 4, Xbox One, Nintendo Switch, and Steam for PC on July 10th, 2019 and is priced at $14.99.

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