Nvidia Reveals Turing Architecture, Teases GPU Reveal At Gamescom

Nvidia Reveals Turing Architecture, Teases GPU Reveal At Gamescom

Nvidia Reveals Turing Architecture, Teases GPU Reveal At Gamescom

The new Turing architecture is focused on real time ray tracing using Nvidia's RTX and RT core technology.

The teaser trailer is jam-packed with hints to the near-imminent launch of the next GeForce graphics card, and is accompanied by a short description with only a location and date: Cologne, August 20 2018.

The NVIDIA Quadro RTX series of cards are designed for user by designers, artists and animators and other creative professionals who might be working in areas such as computer animation or videogame design.

Nvidia might also be making a new leap in gaming graphics cards as well, perhaps on the scale of Fermi to Kepler or Kepler to Maxwell, both of which were very large leaps in performance despite not always using a different process node.

"This is a significant moment in the history of computer graphics", said Jon Peddie, CEO of analyst firm JPR. For the most part, clues are hidden in the messages and usernames of gamers in featured in the video, and it's definitely worth watching to spot them for yourself (warning: you may get seriously hyped up).

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This level of performance powers AI-enhanced features for creating applications with powerful new capabilities.

First spotted by users on Reddit, Nvidia's teaser video hints at the name of the new graphics cards.

In addition to the RT Cores and Tensor Units, Turing also features an all-new design for the tradition Streaming Multiprocessor (SM) GPU units. In fact it's one of the furthest things Nvidia makes from a consumer card at all, but it's a massively impressive piece of technology regardless. With up to 4,608 CUDA cores, Turing supports up to 16 trillion floating point operations in parallel with 16 trillion integer operations per second.

Quadro GPUs based on Turing will be initially available in the fourth quarter.

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